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Rockman DASH
(aka Mega Man Legends)


Rockman DASH 2: Great Inheritance

DATA: Info
GUIDE: Weapons
MEDIA: Manuals

Weapon Guide

Note: : This is information comes from the english Mega Man Legends 2.


Crusher





Development (LV2, LV3, MAX)
Attack: 100000z, 1000000z, 3000000z
Energy: 75000z, 95000z, 115000z
Special: 100000z, 800000z, 3000000z


Buster Cannon





Development (LV2, LV3, MAX)
Attack: 30000z, 50000z, 500000z
Energy: 30000z, 60000z, 120000z
Range: 30000z, 50000z, 60000z


Hyper Shell





Development (LV2, LV3, MAX)
Attack: 60000z, 100000z, 200000z
Energy: 30000z, 60000z, 120000z
Range: 25000z, 75000z, 120000z
Special: 10000z, 50000z, 100000z


Homing Missile





Development (LV2, LV3, MAX)
Attack: 10000z, 120000z, 1000000z
Energy: 15000z, 30000z, 500000z
Range: 5000z, 30000z, 60000z
Rapid: 10000z, 30000z, 100000z
Special: 10000z, 30000z, 1000000z


Ground Crawler





Development (LV2, LV3, MAX)
Attack: 2000z, 4000z, 6000z
Energy: 3000z, 5000z, 7000z
Range: 1000z, 1500z, 2000z
Rapid: 1500z, 2500z, 3500z
Special: 5000z, 7500z, 18000z


Vacuum Arm





Development (LV2, LV3, MAX)
Energy: 1000z, 10000z, 100000z
Range: 1000z, 2000z, 4000
Special: 1000z, 2000z, 5000z


Reflector Arm





Development (LV2, LV3, MAX)
Attack: 5000z, 7000z, 35000z
Energy: 4000z, 5500z, 7000z
Range: 2000z, 3000z, 5000z
Rapid: 3000z, 4500z, 6000z


Shield Arm





Development (LV2, LV3, MAX)
Energy: 12000z, 15000z, 18000z


Blade Arm





Development (LV2, LV3, MAX)
Attack: 100000z, 300000z, 500000z
Energy: 10000z, 50000z, 200000z
Range: 50000z, 200000z, 600000z


Shining Laser





Development (LV2, LV3, MAX)
Attack: 50000z, 500000z, 5000000z
Energy: 100000z, 1000000z, 9999999z
Range: 100000z, 500000z, 1000000z


Machine Gun Arm





Development (LV2, LV3, MAX)
Attack: 3000z, 30000z, 100000z
Energy: 5000z, 15000z, 25000z
Range: 1000z, 5000z, 10000z
Rapid: 2000z, 20000z, 50000z


Spread Buster





Development (LV2, LV3, MAX)
Attack: 10000z, 20000z, 30000z
Energy: 10000z, 15000z, 18000z
Range: 6500z, 8000z, 10000z
Rapid: 5000z, 7500z, 9000z
Special: 100000z


Aqua Buster




Hunter Seeker





Development (LV2, LV3, MAX)
Attack: 10000z, 15000z, 30000z
Energy: 10000z, 20000z, 30000z
Special: 10000z, 100000z, 500000z


Drill Arm





Development (LV2, LV3, MAX)
Attack: 1000z, 2000z, 3000z
Energy: 1000z, 1500z, 2000z