Rockman Rockman
Challenge
Mission Select!
[01]
ジャンプを知ろう!
Jump for Joy
You needs to jump from one platform to another to reach the flag at the
very end of the course. Keep running and you'll gain enough speed to jump
to each platform. It's wise to always run fast and jump from the very far
edge of a platform.
If you keep doing this, you won't fail at all.
[02]
さらにジャンプを知ろう!
Jump for Joy 2
This is another jump test, but filled with spikes.
This course forces
you to make very high jumps to survive all the spike mayhem that shows up
near the end of the course. When you see two spikes that are diagonally
aimed in a north-east direction, pay attention to the platform precisely
under them. You need to run and the very, very end of your current platform
position, jump over the spikes and make sure you land on the platform under
the spikes.
With enough patience and precision, you'll make it.
[03]
カマドーマーをよけきって!
Flee from Fleas
This place is completely filled with Kamadomas trying to jump towards
you and damage you.
On top of things, you can only afford to get hit once,
or else you're dead. Wherever you're standing, they'll keep following you.
When you begin the mission, a good tip is to always run to the right and
not stopping at all. If you do things right, you'll be able to run past
over 50% of all Kamadomas, since they'll jump over you instead.
Close to
the end, you need to be extra careful with how you're gonna avoid them though,
since there's no straight-road anymore, but some small platforms in different
heights that may make your life a bit miserable.
[04]
ジョーとガチ!
Snipe Hunt
You versus a Sniper Joe, with only one health.
Both of you each stand
on a long pole and it's up to you to deal some quick shots on him and jump
over his bullets, or else it's over. Just stand where you are and wait until
he's vulnerable (puts his shield down) and give him everything you got.
He'll come down easily.
Infact, it can be done in only 2 seconds if you
button-mash with your Rock Buster quickly.
[05]
カウントボムと行こう!
Bomb Walker
This is another spike-filled course, but your only platform assistance
is a gang of Time Bombs.
Yup, that's right, the same Time Bombs from Rockman
8 that can walk in a set direction. Basically, all you need to do is step
on one Time Bomb, let it take you a bit to the right and then jump to the
next Time Bomb before the bomb you were standing on blows up. Also, while
you do that, there will be some white blocks in the way. Make sure you shoot
all of them as early as possible, unless you wanna get stuck and blown to
pieces.
Hit the flag and you win!
[06]
特殊武器をくしして進め!
Special Weapon Master
This mission requires you to break 25 Party Balls located in different
places, and you have access to all weapons.
First things first, shoot the
very first one with the buster, then switch to the Rolling Cutter to destroy
those that are hidden behind walls, then you switch to the Thunder Beam
to destroy those that are placed on top of each other, both high and low.
You will now see a few Bomb Blocks. Stand a bit to the left of them and
throw a Hyper Bomb to get ri of the blocks, then throw another one to deal
with the Party Ball hidden there. Also, there's a spikebed with a Party
Ball over it. From a distance, throw a Hyper Bomb to blow it up.
A bit further
in the course, you'll spot some Fire Towers aligned in different directions.
The best way to deal with them is to shoot an Ice Slasher when they're elevated
almost halfway. That way, while they're frozen, you can stand on them and
destroy some more Party Balls that way. At the large pit where there's some
Fire Towers shooting to the left and right, step down a bit to the left
and shoot an Ice Slasher through the thick wall where the Fire Tower to
the left of the large pit is. Now you can quickly run over it and freeze
the next one, while destroying a Party Ball in the process. Then you'll
see some Guts Blocks, so get rid of them with Super Arm.
Now you're close
to the end of the course. When you see an Oil Block, you should first shoot
an oil patch with the Oil Slider, and then run on it to skate. Keep skating
forward, destroying a bunch of blocks and Party Balls in the process. Don't
stop yet.
When you see that you have 2 Party Balls left, stop a bit and
check what is happening near the end of the course. A whole row of Yoku
Blocks are appearing and dissapearing fast. The best tip here is to keep
using the Oil Slider to skate over the blocks, and then hit the 2 remaining
Party Balls that way.
[07]
スージーをさけまくれ!
Dodge Octo Battery Assault
Suzy Mayhem! And you can only afford one hit! Here's the thing.
You need
to keep running to the right and not stopping. When you're close to a Suzy
and it is about to fly to the left, jump over it. You'll be threatened by
more Suzys in pairs. Don't be afraid and keep running and jumping over them.
The jumping is important.
A bit further, you'll spot 5 Suzys in different
heights, 3 at the bottom and 2 at the top. Wait for them to fly towards
you, then jump between their openings that they're suddenly revealing. After
that, walk to the right and you will be able to fall to the next floor.
In this next floor, wait until all Suzys are stuck to the roof, and then
run to the left and fall down the next hole to the next floor.
Now 6 Suzys
are in the way, 2 each in pair. Wait until they're on the roof, then stand
between them when they go down again, making sure you won't get hit. Do
this one more time and you'll run past them completely. Now it's just the
last 4 Suzys left. Quickly run to the right and fall down the area seen
a few tiles down, to run past the first 2 Suzys that are now flying to the
left, over your head.
The last 2 Suzys are flying towards you, so jump back
to the upper area you came from and they won't hit you. When they fly to
the right, follow them and don't stop running. When you see them stuck to
an edge to your right, wait until they decide to fly to the left again,
then just jump over them.
Now the flag is within reach and this horror is
over.
[08]
ブンビーヘリを全部倒せ!
Blader Raider
This mission requires you to shoot down 30 Bunby Heli's under 1 minute,
and you can only afford getting hit once. This one is way more easier than
the other missions so far.
Keep running to the right and shoot the first
batch of Bunby Heli's in a long row flying close to the ground. Then you
just need to carefully jump to one platform to the next, while shooting
Bunby Heli's along the way.
Keep this up slowly and steadily, and they'll
go down simple and quietly.
[09]
チャンキーを倒しまくれ!
Tackle Fire Frenzy
Another one-health mission. Drop down to the next floor.
Changkeys will
now fly from the holes to your left and right and then land on the oil platform
under you. Don't run too much on this platform, or you'll slip and the Changkeys
will definately kill you instantly for your mistake.
Stand still on the
platform, and only face the left and right directions while you jump, nothing
else. Also, while jumping, shoot every damn Changkey you see, or they'll
kill you. Don't let them get to you at all.
Kill 16 Changkeys and this mission
is complete.
[10]
スコアボールを100こゲットしろ!
Score Ball Wrangler
This is a 100 Score Ball Get mission.
There are no penalties here, like
low health or not being to use any weapons. Keep running to the right and
pick up the free Score Balls placed in a row close to each other and keep
on moving. Pick up the ones on the air as well. A bit further in the course,
you'll spot the Flip Platforms from GutsMan's stage. Stand on them and jump
at the precise right moment so you won't fall and pick up Score Balls on
your way.
Now, pick up some more between some narrow areas at the top and
bottom part of the current floor and then jump on a Hammer Pendulum-thing that
swings to the left and right and when it's on the right side, make a huge
leap to the right and pick up 4 Score Balls there. Now proceed further and
ignore the ladder seen there.
You will see a long row of Score Balls in
a huge pit. Basically, you need to fall down and get all of the Score Balls
while falling a couple of screens down. Make sure that while you fall, press
left a bit and you'll most likely get them all. If you didnt get them all
on the first try, take the ladder up again, or redo the whole mission.
After
this, proceed to the right to see a long row of Conveyor Belts, and a White
Block Generator a bit further in. Make sure that while the block gets transported
to the left with the conveyor belt, run past the generator quickly and safely,
otherwise you'll see more white blocks. Now keep walking to the right and
pick up a few Score Balls in the sky.
In this last batch of Conveyor Belts,
shaped like a staircase, be ready to use Time Slow on the next White Block
Generator. When the block is created, use the Time Slow to slow time, so
the block gets some more screentime, giveing you lots of time to skip to
the right past the conveyor belts mayhem and touch the flag at the end.
|